Never thought I’d be referencing a Coldplay album on this site, but seemed an apt title for the second part of my look at ‘fatal ends’ in DestinyQuest. As mentioned previously, I’m not a fan of killing off characters and forcing them to restart their adventures from the beginning. While computer games benefit from ‘save points’ to record progress (not something I think translates well to a paper and dice system), I considered how Book Three could offer something a bit different.
As gamebook readers, we’ve all been there, bravely leading our aspiring hero through perilous trials, navigating hundreds of paragraphs to draw ever closer to that nail-biting finale. We’ve been diligent, we’ve even made maps, and our backpack is bursting at the seams with an equipment list that reads like a supermarket inventory. Then we hit that choice – the one that sneaks out from no-where.
This is a news update I’ve been wanting to write for a while now, to share some of the great things that are happening on the international scene regarding DestinyQuest.
When The Legion of Shadow was originally published by Gollancz, four exclusive bookmarks were made available to fans. These were only obtainable at conventions and through competitions, making them somewhat rare and highly sought after.
In a departure from my usual updates, I’m posting something a little different – an interview with a fellow Gollancz author, A J Dalton. I first met Adam at a Gollancz party not long after we had been both been signed. Both of us come from a self-publishing background, having won the attention of our publisher through the blood, sweat and tears of marketing our own work. Discovering similar tastes in everything from films, books and favourite party nibbles, it was inevitable we would become good friends. (And hell, we even have the “j” in common.)