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754 Posts in 132 Topics by 94 members

Topic: Yoimiya - DestinyQuest 1 Rogue

Page: 1 , 2 , 3 , 4
  • Re: Yoimiya - DestinyQuest 1 Rogue

    Wrath will eventually be an eBook but not at the moment. I always tend to push the physical first.

  • Re: Yoimiya - DestinyQuest 1 Rogue

    Well! It's good to be backin' a DestinyQuest kickstarter. Anywho, a lot has changed for my heroine since she started Act 2. I've decided to make a new post instead of edit the original post, since I wanted to showcase some sort of "evolution" in equipment, stats, and career.

    First things first, I'm currently wrapping up the last of Act 2 quests, as well as doing any remaining legendary encounters and doing the arena in New Hope. I liked a lot of the story beats and twists that occurred in this act. I've also unlocked the Assassin career, which is the only other career I've unlocked in this act, but I couldn't let go of the Pickpocket's Loot Master ability that easily. Not to mention, I am not using venom for this build, so that and Death Strike's Bull's Eye ability means the Assassin does nothing for my heroine. Though, it sounds cool!

    -----HERO INFORMATION BELOW!-----
    (Currently progressing through the Act 2 red quest, The Sunken City, at the time of this post)

    Name: Yoimiya
    Path: Rogue
    Career: Pickpocket
    Health: 35
    Stats: 10sp, 15br, 0ma, 2ar
    Defeats: Lost count. Likely somewhere between high 70s and low 90s.

    Head: Horns of the Bull (1sp 2ar) charge
    Cloak: Cobwebbed Cape (2sp 2br) webbed
    Gloves: Nightwalker Gloves (1sp 2br) nightwalker set [gut ripper]
    Chest: Nightwalker Tunic (1sp 2br) nightwalker set [gut ripper]
    Feet: Shadow Treads (1sp 2br) sidestep

    Main hand: Ardent Edge (sword) (1sp 2br) parry
    Left hand: Death Strike (bow) (1sp 3br) bull's eye

    Talisman: Spindle's Eye (1sp) charm

    Necklace: Beetle-Shell Garland (1sp) charm
    Ring: Dryad's Band (1br) thorn armour
    Ring: Finger of Fire (1br) sear

    Other: Gold Detector () beep! beep!

    -----HERO INFORMATION ABOVE!-----

    I've realized charmstacking isn't very useful. While it's nice to have charm on hand, having five might be a bit too excessive. Also, I may have accidentally broken a few rules while playing through Act 2, but that doesn't matter as long as I still have fun and adhere to the basic rules (especially in combat) to the best of my ability.

    Regardless, I had a very rough time during Act 2 since that is where my defeats began to rack up, whether because of lack of preparation, lack of synchronization between equipment, overconfidence, or bad luck. Despite being a Pickpocket, there were also situations where I did not have enough funds, which may be due to me using healing or buffing items in fights I ended up losing. It was also during this time that I began to use the Italian Edition changes whenever possible to make fights more bearable.

    With patience, perseverance and luck, I marched onward, vanquished most of Act 2's legendary monsters and completed most of the Act 2 quests (of which I enjoyed the count's ball the most). Eventually, I got my hands on the Nightwalker Set, and thus, I feel like I am at a point where my build might truly come online. Although, my speed could use some more work.

    I was surprised when I came across Death Strike since that is a non-warrior Bow, which I immediately equipped since Yoimiya is supposed to be an archer.

    Anywho, I can't wait to finish Act 2 and move on to the final act.

    Also, Loot Master + Beep Beep! from the Gold Detector is a very nice money-making combo, and Sear is pretty solid!

  • Re: Yoimiya - DestinyQuest 1 Rogue

    Can't wait to read your hero progression in Act 3

  • Re: Yoimiya - DestinyQuest 1 Rogue

    Hi, Gilgamesh! I saw your heroes hangin' about around this subforum, but I can't look at 'em yet.

    I've just made a bit of progress through Act 3. I'm enjoying the theme of the act; being in an undead-infested area and all.

    Unfortunately, due to a combination of bad luck, lack of preparation on stocking up potions, and being greedy (aka Going in as Pickpocket and not thinking of changing into Shadowstalker, which I unlocked and is a useful career), I ended the two orange quests of Act 3 very prematurely, or rather, I failed the quests.

    I am definitely going to be in for an incredibly rough time for the remaining Act 3 content, but I'm determined to see this through the end and move onto DestinyQuest 2.

    I'll post a status update of my Act 3 heroine's gear soon.

  • Re: Yoimiya - DestinyQuest 1 Rogue

    Hello!
    Once you replay the book, you will have a clearer idea of where to spend the gold coins; Even at my first reading I still did not spend because I was afraid of not having enough coins to buy something useful. Shadowstalker is more aggressive in combat and his skills are very useful. You are probably playing the quest Waking the Dead (there are a lot of areas that for strategic choices, even made in previous acts make you miss encounters and incredible moments, absolutely deserves to be replayed and explored several times). The epic nature of the ending excites me every time I play it.

  • Re: Yoimiya - DestinyQuest 1 Rogue

    I see. Thank you for your insight!

    Naw, I prematurely failed Waking the Dead because I died against the apprentice necromancer and Giblets. I did not pack any potions and I entered the quest battle as a Pickpocket instead of a Shadowstalker, which would have been a more effective career to use for that quest.

    When I eventually replay this book in the future, I'll make sure to be more wise in preparing my character....and planning them out too.

    Granted, I may have forgotten to apply Italian Edition changes throughout Act 3, so I might be makin' things tough on myself. Oh well.

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