8 September 2011 at 1:01pm
So, for posterity's sake - and in case I lose my character sheet before DQ2 comes out - I'll post my guy here. This is from my first-ever playthrough. I'd deliberately avoided the forums, and yet I see that, by coincidence, I've created a character very similar to cdc_it's Alchemist. Wasn't copying, honest.
A couple of notes: taking Tempest's Fury would have given me an extra point in Magic, but I decided to hang on to the weapon I had, just to keep hold of the 'piercing' ability (enemies tend to be heavily armoured in the later parts of the story). Also, I was tempted to switch to Pyromancer when that career became available, but finally stayed with Alchemist just to keep my Speed a little higher. In hindsight, maybe I should have switched; one point less of Speed wouldn't have made a huge difference, I think.
And so, at the end of Act III: -
NAME: Eric (where does this name come from, exactly? Do you just decide to choose a name when you first wake up with no memory?)
CAREER: Alchemist (Good Taste, Midas Touch)
TITLE: The Champion of Light (Bright Shield)
CLOAK: Slipstream Silk (+3SP, +2MA, Surge)
HEAD: The Morgue (+2SP, +4MA, Leech)
GLOVES: Gardner's Gloves (+2SP, +2AR)
MAIN HAND: Frost Burn (+2SP, +4MA, Piercing)
CHEST: Slipstream Gown (+2SP, +4MA, Overload)
LEFT HAND: Archstrike (+3SP, +3MA, Dominate)
TALISMAN: Blinding Dust (+1SP, Deceive)
FEET: Sanguine Slippers (+2SP, +2MA, Charm)
NECKLACE: Pendant of Foresight (+1SP, Evade)
RING: Wrath of Ages (+2MA, Rust)
RING: Band of Elements (+2MA, Lightning)
BACKPACK: Gold detector (Beep, beep!), Pot of Mending (or whatever it's called, +12 Health), Potion of Healing (+10 Health), Stinkbomb (-2 to enemy's SP for one round), Arthurian's Horn (20 damage, no armour protection)
And there we go. Next time... maybe a Rogue.