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514 Posts in 106 Topics by 109 members

Topic: Hardest fight?

Page: 1 , 2 , 3
  • Re: Hardest fight?

    Did no one else find the banshee combat incredibly hard? It lasted me forever with my chaarcters because of the heal keeping it alive. Much, much harder than Malcontent but I suppose I was taking less damage during it all, so less chance I was ever going to die.

  • Re: Hardest fight?

    Snapjaw is the nemesis for characters that rely on passive abilities like Bleed. By the end of the seventh turn, every hero will be dead (56 damages), unless he has some healing potion. The plant must be killed so very quickly.

    Hydra, on the other hand, is even harder, as you have to deal an average of 20 damages per turn. Piercing comes in handy, as any other ability that lets roll multiple dice for damage.
    The special achievement looks pretty futile because, if you did not bring the beast down during the first three turns, it is unlikely that you are doing it afterwards, having already spent a few of your abilities.

    I never, ever, defeated either Kindle or Magmageddon. I think I should try the "nerfed" version, next time I play.

  • Re: Hardest fight?

    Going solely on LoS (I'm still on Act 1 of HoF), I would have to say:

    Necromancer and Skeleton encounter in 'Winter's Hill'

    and

    Lorcan in 'The Betrayed'.

    Edit:

    Adding 'Mortzilla' from HoF - but only if you don't have the 'Boogie's Booster' ability (and possibly the 'Infected Wound' ability as well). I just fought him using the 'Wind Guardian', 'Shadow Shift' and 'Earth Fist' abilities and it took me 29 attempts to beat him - and even then I had to 'cheat' by using my 'Charm' ability on my last Speed roll in that last fight - otherwise I'd have still been fighting him right into next week I think. So let this be a warning - do NOT try to take on Mortzilla without the 'Boogie's Booster' ability because it's way too painful otherwise. Having said that, if you do have 'Boogie's Booster', this fight is too easy. I never had any issues with him on my last two run throughs - he's a pushover with that ability equipped. The worst thing is, you can't even buy potions that might help you in Act 2 either (OK - maybe the healing potion from Yootha, but that will only delay the inevitable once you're down to 0 Speed, so you'll drain your money buying those).

    Not feeling happy about continuing this playthrough now as I feel like I've cheated - but I just couldn't stand another go at fighting this opponent.

  • Re: Hardest fight?

    Yesterday I met Mould and Skelly. This is hard challenge for green quest. I must roll for me and then roll once for Mould and once for Skelly. The highest result win the round. Skelly take me down 1 point of speed and this make the fight so hard especially in this early etap in the game. I had some ability to avoid the loss, but ...

  • Re: Hardest fight?

    Sounds like you made that fight tougher by rolling attack speed for 'all' opponents. You choose one opponent (moulder or skelly) and roll for attack speed as normal. So if you chose moulder, you would roll attack speed for your hero and for moulder. You would not roll for skelly. So basically, you have to think about who you should defeat first - taking into account their abilities, passives etc.

  • Re: Hardest fight?

    Yes, I was wrong rules. This means that the battle with Mould and Skelly isn't so hard. Thanks for explaining

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